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As Game Designer, my background with the numbers allowed me to fuse mathematical insight with narrative depth to create engaging experiences. As a 3D Artist, my math and film background shape lifelike models and immersive environments, aiming to push visual boundaries and enrich stories with interactive capabilities.

SKILLSET: UNREAL ENGINE 5.2, CINEMA 4D, MARVELOUS DESIGNER, MOTION CAPTURE, MODELING, RIGGING AND TEXTURE, PYTHON, JAVASCRIPT AND CURRENTLY LEARNING TOUCH DESIGNER.

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